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Every power in the catalog. Damage and healing below are base + per level, before strength, gear, or training. A class bonus, when listed, is added once.

A mana spell with no painted effect uses the plain bolt. Named sheets are on the spell effects page.

PowerClassesLevelKindCostRangeCastCooldown
AttackEveryone1damage8 stamina7.6 tilesinstant2.4s
Shield BlockFighter, Warrior1buff12 staminaselfinstant8s
CleaveFighter, Warrior4damage16 stamina3.6 tilesinstant4s
Bulwark StanceFighter, Warrior8buff22 staminaselfinstant18s
MendingMendingHealer, Priest1heal10 manaselfinstant3.5s
RekindleRekindleHealer, Priest4heal18 mana8 tilesinstant6s
WardWardHealer, Priest8buff16 manaselfinstant12s
FireballMage, Wizard1damage10 mana9 tilesinstant2.5s
FrostbindFrostbindMage, Wizard1snare12 mana8 tilesinstant6s
Arcane BoltArcane BoltMage, Wizard4damage8 mana9 tilesinstant2s
Rime NovaRime NovaMage, Wizard8snare26 manaselfinstant12s
StealthRogue, Scout1stealth10 staminaselfinstant12s
BackstabRogue, Scout4damage16 stamina3.2 tilesinstant5s
StabRogue, Scout1damage14 stamina3.4 tilesinstant3.5s
Rallying BlowWarrior10damage18 stamina3.6 tilesinstant5s
Iron VeilWarrior10buff16 staminaselfinstant14s
Hymn of EaseHymn of EasePriest10heal24 manaselfinstant14s
Soft AegisSoft AegisPriest10buff18 manaselfinstant14s
Cinder LanceCinder LanceWizard10damage20 mana9 tiles1.2s8s
Glass SnareGlass SnareWizard10snare14 mana8 tilesinstant7s
Venom NickVenom NickScout10damage14 stamina3.2 tilesinstant4.5s
Fade StepScout10stealth12 staminaselfinstant14s
Kindred LightKindred LightHealer, Priest6heal28 manaself1.8s12s
WellspringWellspringPriest14heal40 mana9 tiles2.2s24s
EmberfallEmberfallMage, Wizard6damage26 mana9 tiles2s10s
StormlatticeStormlatticeWizard14damage34 mana9 tiles1.6s12s

Attack ​

  • Id: attack
  • Classes: Everyone
  • Level: 1
  • Kind: damage
  • Cost: 8 stamina
  • Range: 7.6 tiles
  • Cast: instant
  • Cooldown: 2.4s
  • Damage: 14 + 4/lvl (L1 18, L10 54, L25 114)
  • Healing: —
  • Class bonus: Fighter +5, Warrior +5.
  • Effect: no spell sheet.

Shield Block ​

  • Id: shield
  • Classes: Fighter, Warrior
  • Level: 1
  • Kind: buff
  • Cost: 12 stamina
  • Range: self
  • Cast: instant
  • Cooldown: 8s
  • Damage: —
  • Healing: —
  • Effect: no spell sheet.

Cleave ​

  • Id: cleave
  • Classes: Fighter, Warrior
  • Level: 4
  • Kind: damage
  • Cost: 16 stamina
  • Range: 3.6 tiles
  • Cast: instant
  • Cooldown: 4s
  • Damage: 10 + 2/lvl (L1 12, L10 30, L25 60)
  • Healing: —
  • Effect: no spell sheet.

Bulwark Stance ​

  • Id: wall
  • Classes: Fighter, Warrior
  • Level: 8
  • Kind: buff
  • Cost: 22 stamina
  • Range: self
  • Cast: instant
  • Cooldown: 18s
  • Damage: —
  • Healing: —
  • Effect: no spell sheet.

Mending ​

Mending

  • Id: heal
  • Classes: Healer, Priest
  • Level: 1
  • Kind: heal
  • Cost: 10 mana
  • Range: self
  • Cast: instant
  • Cooldown: 3.5s
  • Damage: —
  • Healing: 28 + 2/lvl (L1 30, L10 48, L25 78)
  • Effect sheet: heal

Rekindle ​

Rekindle

  • Id: succor
  • Classes: Healer, Priest
  • Level: 4
  • Kind: heal
  • Cost: 18 mana
  • Range: 8 tiles
  • Cast: instant
  • Cooldown: 6s
  • Damage: —
  • Healing: 48 + 4/lvl (L1 52, L10 88, L25 148)
  • Effect sheet: heal

Ward ​

Ward

  • Id: ward
  • Classes: Healer, Priest
  • Level: 8
  • Kind: buff
  • Cost: 16 mana
  • Range: self
  • Cast: instant
  • Cooldown: 12s
  • Damage: —
  • Healing: 12 + 1/lvl (L1 13, L10 22, L25 37)
  • Effect sheet: shield

Fireball ​

  • Id: fireball
  • Classes: Mage, Wizard
  • Level: 1
  • Kind: damage
  • Cost: 10 mana
  • Range: 9 tiles
  • Cast: instant
  • Cooldown: 2.5s
  • Damage: 14 + 3/lvl (L1 17, L10 44, L25 89)
  • Healing: —
  • Effect: no sheet. The client draws the plain bolt.

Frostbind ​

Frostbind

  • Id: frostbind
  • Classes: Mage, Wizard
  • Level: 1
  • Kind: snare
  • Cost: 12 mana
  • Range: 8 tiles
  • Cast: instant
  • Cooldown: 6s
  • Damage: 6 + 1/lvl (L1 7, L10 16, L25 31)
  • Healing: —
  • Effect sheet: frost-bolt

Arcane Bolt ​

Arcane Bolt

  • Id: bolt
  • Classes: Mage, Wizard
  • Level: 4
  • Kind: damage
  • Cost: 8 mana
  • Range: 9 tiles
  • Cast: instant
  • Cooldown: 2s
  • Damage: 9 + 2/lvl (L1 11, L10 29, L25 59)
  • Healing: —
  • Effect sheet: lightning

Rime Nova ​

Rime Nova

  • Id: nova
  • Classes: Mage, Wizard
  • Level: 8
  • Kind: snare
  • Cost: 26 mana
  • Range: self
  • Cast: instant
  • Cooldown: 12s
  • Damage: 18 + 2/lvl (L1 20, L10 38, L25 68)
  • Healing: —
  • Area: around the caster, radius 3.5 tiles; up to 6 enemies
  • Effect sheet: rime-nova

Stealth ​

  • Id: stealth
  • Classes: Rogue, Scout
  • Level: 1
  • Kind: stealth
  • Cost: 10 stamina
  • Range: self
  • Cast: instant
  • Cooldown: 12s
  • Damage: —
  • Healing: —
  • Effect: no spell sheet.

Backstab ​

  • Id: backstab
  • Classes: Rogue, Scout
  • Level: 4
  • Kind: damage
  • Cost: 16 stamina
  • Range: 3.2 tiles
  • Cast: instant
  • Cooldown: 5s
  • Damage: 18 + 3/lvl (L1 21, L10 48, L25 93)
  • Healing: —
  • Effect: no spell sheet.

Stab ​

  • Id: stab
  • Classes: Rogue, Scout
  • Level: 1
  • Kind: damage
  • Cost: 14 stamina
  • Range: 3.4 tiles
  • Cast: instant
  • Cooldown: 3.5s
  • Damage: 12 + 2/lvl (L1 14, L10 32, L25 62)
  • Healing: —
  • Effect: no spell sheet.

Rallying Blow ​

  • Id: rally
  • Classes: Warrior
  • Level: 10
  • Kind: damage
  • Cost: 18 stamina
  • Range: 3.6 tiles
  • Cast: instant
  • Cooldown: 5s
  • Damage: 16 + 3/lvl (L1 19, L10 46, L25 91)
  • Healing: —
  • Effect: no spell sheet.

Iron Veil ​

  • Id: ironveil
  • Classes: Warrior
  • Level: 10
  • Kind: buff
  • Cost: 16 stamina
  • Range: self
  • Cast: instant
  • Cooldown: 14s
  • Damage: —
  • Healing: —
  • Effect: no spell sheet.

Hymn of Ease ​

Hymn of Ease

  • Id: hymn
  • Classes: Priest
  • Level: 10
  • Kind: heal
  • Cost: 24 mana
  • Range: self
  • Cast: instant
  • Cooldown: 14s
  • Damage: —
  • Healing: 9 + 1/lvl (L1 10, L10 19, L25 34)
  • Area: around the caster, radius 5 tiles; up to 5 allies; 4 pulses every 1.5s
  • Effect sheet: hymn-motes

Soft Aegis ​

Soft Aegis

  • Id: aegis
  • Classes: Priest
  • Level: 10
  • Kind: buff
  • Cost: 18 mana
  • Range: self
  • Cast: instant
  • Cooldown: 14s
  • Damage: —
  • Healing: 10 + 1/lvl (L1 11, L10 20, L25 35)
  • Effect sheet: shield

Cinder Lance ​

Cinder Lance

  • Id: cinder
  • Classes: Wizard
  • Level: 10
  • Kind: damage
  • Cost: 20 mana
  • Range: 9 tiles
  • Cast: 1.2s
  • Cooldown: 8s
  • Damage: 18 + 3/lvl (L1 21, L10 48, L25 93)
  • Healing: —
  • Area: a 70° cone out to 6 tiles; up to 5 enemies
  • Effect sheet: cinder-cone

Glass Snare ​

Glass Snare

  • Id: glass
  • Classes: Wizard
  • Level: 10
  • Kind: snare
  • Cost: 14 mana
  • Range: 8 tiles
  • Cast: instant
  • Cooldown: 7s
  • Damage: 8 + 2/lvl (L1 10, L10 28, L25 58)
  • Healing: —
  • Effect sheet: frost-bolt

Venom Nick ​

Venom Nick

  • Id: venom
  • Classes: Scout
  • Level: 10
  • Kind: damage
  • Cost: 14 stamina
  • Range: 3.2 tiles
  • Cast: instant
  • Cooldown: 4.5s
  • Damage: 14 + 2/lvl (L1 16, L10 34, L25 64)
  • Healing: —
  • Area: a cloud, radius 2 tiles; up to 5 enemies; 4 pulses every 1s
  • Effect sheet: poison-cloud

Fade Step ​

  • Id: fade
  • Classes: Scout
  • Level: 10
  • Kind: stealth
  • Cost: 12 stamina
  • Range: self
  • Cast: instant
  • Cooldown: 14s
  • Damage: —
  • Healing: —
  • Effect: no spell sheet.

Kindred Light ​

Kindred Light

  • Id: kindred
  • Classes: Healer, Priest
  • Level: 6
  • Kind: heal
  • Cost: 28 mana
  • Range: self
  • Cast: 1.8s
  • Cooldown: 12s
  • Damage: —
  • Healing: 20 + 2/lvl (L1 22, L10 40, L25 70)
  • Area: around the caster, radius 5 tiles; up to 5 allies
  • Effect sheet: kindred-light

Wellspring ​

Wellspring

  • Id: wellspring
  • Classes: Priest
  • Level: 14
  • Kind: heal
  • Cost: 40 mana
  • Range: 9 tiles
  • Cast: 2.2s
  • Cooldown: 24s
  • Damage: 6 + 1/lvl (L1 7, L10 16, L25 31)
  • Healing: —
  • Ally heal: 10 + 1.5/lvl (L1 11.5, L10 25, L25 47.5)
  • Area: a ground circle, radius 3 tiles; up to 6 allies and enemies; 4 pulses every 2s; lasts 8s
  • Effect sheet: wellspring

Emberfall ​

Emberfall

  • Id: emberfall
  • Classes: Mage, Wizard
  • Level: 6
  • Kind: damage
  • Cost: 26 mana
  • Range: 9 tiles
  • Cast: 2s
  • Cooldown: 10s
  • Damage: 16 + 3/lvl (L1 19, L10 46, L25 91)
  • Healing: —
  • Area: a ground circle, radius 3 tiles; up to 6 enemies; starts after 0.5s
  • Effect sheet: emberfall

Stormlattice ​

Stormlattice

  • Id: stormlattice
  • Classes: Wizard
  • Level: 14
  • Kind: damage
  • Cost: 34 mana
  • Range: 9 tiles
  • Cast: 1.6s
  • Cooldown: 12s
  • Damage: 26 + 3/lvl (L1 29, L10 56, L25 101)
  • Healing: —
  • Area: a chain that hops 3.5 tiles; up to 5 enemies; each hop keeps 80% of the previous hit
  • Effect sheet: arc-chain

Caldrenmoor — generated from game data at 0082d89, 2026-10-18