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Four paths. Each one promotes to a single prestige class. The trainer in town handles it; you cannot promote in the field.
Fighter
Class attributes: STR 6, DEX 2, CON 6, INT 0, SPI 0.
Promotes to Warrior at level 10, standing within 8 tiles of a trainer. Promoting adds 45 health and 0 mana, and opens the Warrior powers. You can promote once.
- L1 Attack (damage)
- L1 Shield Block (buff)
- L4 Cleave (damage)
- L8 Bulwark Stance (buff)
- L10 Rallying Blow (damage)
- L10 Iron Veil (buff)
Hotbar at level 1 (no prestige): 1 Attack, 2 Shield Block, 3 empty, 4 empty, 5 empty, 6 empty, 7 empty, 8 empty
Hotbar at level 10 before promotion: 1 Attack, 2 Shield Block, 3 Cleave, 4 Bulwark Stance, 5 empty, 6 empty, 7 empty, 8 empty
Hotbar at level 10 as Warrior: 1 Attack, 2 Shield Block, 3 Cleave, 4 Bulwark Stance, 5 Rallying Blow, 6 Iron Veil, 7 empty, 8 empty
Hotbar at level 14 as Warrior: 1 Attack, 2 Shield Block, 3 Cleave, 4 Bulwark Stance, 5 Rallying Blow, 6 Iron Veil, 7 empty, 8 empty
Healer
Class attributes: STR 0, DEX 0, CON 0, INT 6, SPI 8.
Promotes to Priest at level 10, standing within 8 tiles of a trainer. Promoting adds 0 health and 20 mana, and opens the Priest powers. You can promote once.
- L1 Attack (damage)
- L1 Mending (heal)
- L4 Rekindle (heal)
- L6 Kindred Light (heal)
- L8 Ward (buff)
- L10 Hymn of Ease (heal)
- L10 Soft Aegis (buff)
- L14 Wellspring (heal)
Hotbar at level 1 (no prestige): 1 Attack, 2 Mending, 3 empty, 4 empty, 5 empty, 6 empty, 7 empty, 8 empty
Hotbar at level 10 before promotion: 1 Attack, 2 Mending, 3 Rekindle, 4 Ward, 5 empty, 6 empty, 7 Kindred Light, 8 empty
Hotbar at level 10 as Priest: 1 Attack, 2 Mending, 3 Rekindle, 4 Ward, 5 Hymn of Ease, 6 Soft Aegis, 7 Kindred Light, 8 empty
Hotbar at level 14 as Priest: 1 Attack, 2 Mending, 3 Rekindle, 4 Ward, 5 Hymn of Ease, 6 Soft Aegis, 7 Kindred Light, 8 Wellspring
Mage
Class attributes: STR -2, DEX 0, CON 0, INT 10, SPI 6.
Promotes to Wizard at level 10, standing within 8 tiles of a trainer. Promoting adds 0 health and 35 mana, and opens the Wizard powers. You can promote once.
- L1 Attack (damage)
- L1 Fireball (damage)
- L1 Frostbind (snare)
- L4 Arcane Bolt (damage)
- L6 Emberfall (damage)
- L8 Rime Nova (snare)
- L10 Cinder Lance (damage)
- L10 Glass Snare (snare)
- L14 Stormlattice (damage)
Hotbar at level 1 (no prestige): 1 Fireball, 2 Frostbind, 3 empty, 4 empty, 5 empty, 6 empty, 7 empty, 8 empty
Hotbar at level 10 before promotion: 1 Fireball, 2 Frostbind, 3 Arcane Bolt, 4 Rime Nova, 5 empty, 6 empty, 7 Emberfall, 8 empty
Hotbar at level 10 as Wizard: 1 Fireball, 2 Frostbind, 3 Arcane Bolt, 4 Rime Nova, 5 Cinder Lance, 6 Glass Snare, 7 Emberfall, 8 empty
Hotbar at level 14 as Wizard: 1 Fireball, 2 Frostbind, 3 Arcane Bolt, 4 Rime Nova, 5 Cinder Lance, 6 Glass Snare, 7 Emberfall, 8 Stormlattice
Rogue
Class attributes: STR 2, DEX 6, CON 2, INT 0, SPI 0.
Promotes to Scout at level 10, standing within 8 tiles of a trainer. Promoting adds 18 health and 0 mana, and opens the Scout powers. You can promote once.
- L1 Attack (damage)
- L1 Stealth (stealth)
- L1 Stab (damage)
- L4 Backstab (damage)
- L10 Venom Nick (damage)
- L10 Fade Step (stealth)
Hotbar at level 1 (no prestige): 1 Attack, 2 Stealth, 3 empty, 4 Stab, 5 empty, 6 empty, 7 empty, 8 empty
Hotbar at level 10 before promotion: 1 Attack, 2 Stealth, 3 Backstab, 4 Stab, 5 empty, 6 empty, 7 empty, 8 empty
Hotbar at level 10 as Scout: 1 Attack, 2 Stealth, 3 Backstab, 4 Stab, 5 Venom Nick, 6 Fade Step, 7 empty, 8 empty
Hotbar at level 14 as Scout: 1 Attack, 2 Stealth, 3 Backstab, 4 Stab, 5 Venom Nick, 6 Fade Step, 7 empty, 8 empty